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Joystiq interview: An update on 'The Agency'

      2008-11-19 19:00:00
      Author : Alexander Sliwinski


Following The Agency's unfortunate and incorrect "cancelation" by GameFly yesterday, SOE reached out and asked if we'd like to talk to the game's lead designer, Hal Milton. Considering the title had been dark for quite some time, it certainly seemed like an opportunity to ask a couple direct questions about the current development state of The Agency.

Joystiq: So, what's going on with your game? It keeps popping up on radar, but it appears like nothing seems to be going anywhere.


Lead Designer Hal Milton: (laughs) Well, it's going a lot of places in our studio. We announced the title rather early, showed some pre-alpha last January. It's really important that we did this. But, if we have the team in different places around the world talking about the game, how are they supposed to be working on the game?

So, you've got your heads down right now making the game?


Yeah, since we showed off some stuff in January, now our designers are fleshing out about six or seven locales. Working on Operative functionality, backstories, story lines. It's a lot of content. Between content and feature support, there's a lot of work to be done. We don't want to keep having hype sessions just showing movies and crap. We need to make the game and not just keeps promoting it. After we went dark in January, it's been a really, really, blessed thing.

Continue reading Joystiq interview: An update on 'The Agency'

Joystiq interview: An update on 'The Agency' originally appeared on Joystiq on Wed, 19 Nov 2008 19:00:00 EST. Please see our terms for use of feeds.

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Source : http://www.joystiq.com/2008/11/19/joystiq-interviews-the-agencys-lead-designer-about-the-state-of/

 

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